Trio

TRIO is a game.
It is designed as an interactive form between the audience and the dancers of the Cave Canem company. By means of a special process, this project focuses on letting each spectator interpret the information presented to them in their own way.
TRIO is an accumulation of choreographic sequences clearly identified by the dancers, without any link between them, like a television newscast composed of news items with preformatted content and duration. For TRIO, the rhythm in which the sequences of information are interlinked, the primary component of the meaning given to an item information, is left to the interpretation of each spectator, who is invited to zap in situ to the next sequence using a counting method explained to them as they enter the performance area.
Depending on the spaces where the piece is performed, a concertation between the organisers and the company enables the project to be readjusted (number of spectators expected, configuration of the spaces, etc.).
At the end of the performance, there is a meeting with the audience to discuss the construction techniques of the piece, centring on the value of information, whatever it may be.
Trio 2006
There is no technical rider because 'Trio' is a light performance destined to be showed in any place and with any configuration.
please contact us to develope any installation.
| Choreography |
Philippe Combes |
| Interpreters |
Blandine Pinon, Benjamin Pagès, Philippe Combes |
| Production |
Séverine Combes |
| Stage |
Adaptable in any spaces |
| Production |
Compagnie Cave Canem,
CDC Toulouse Midi-Pyrénées |
| Support |
Fondation BNP Paribas |
| Duration |
Between 20 and 30 minutes |
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